2025 · Design & Development
Cloud 9 Uno
Real-time multiplayer Uno over WebSockets, with lobbies and live game state synced across players.
What it was
Built a real-time multiplayer Uno card game with WebSocket-powered gameplay using Rails Action Cable and Redis pub/sub. Features lobby creation, live game state sync across players, and fluid animations. Deployed across Vercel, Koyeb, and Supabase.